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Large Match Support for Amazon GameLift Now Available

Source: AWS Players expect multiplayer game sessions to be fast and full. But with the rise of Battle Royale games and other player-intensive games, ensuring a consistent and fulfilling matchmaking experience can be a challenge for developers. That’s why today we’re excited to announce Large Match Support for Amazon GameLift. With this update, you can now match and connect up to 200 players to a single game session on the lowest latency server instance available—all based upon a custom rule you define. We’ve also added some other new functionality that makes it even easier to support games with larger player counts, including: Create multiple teams from one definition. Rather than defining team compositions separately, you can now easily create teams by specifying one team template for cre...